Today we had our presentation,
Generally we need to start developing the visual style of the game. This could be cards, a booklet, costumes (could be even just a cardboard mask?) to bring narrative further into the main game.
Interim Presentation Feedback
- · Call it a ‘Memory Maze’- is much clearer how the came is played and helps greatly with initial understanding.
- · Loved the icebreaker. How might it be even further linked into the gameplay?
- · How might bystanders be engaged further? Kids and parents. Could kids run in and be sea turtles/birds/wind when players go off route?
- · Augmented reality is maybe not feasible for the scale of this project and also KCC parents may not have/want their kids on phones.
- · Plastic bags aren’t predictable; they blow in the wind and go off course. Could the maze possibly change at some point in the game? The route flipped? Or rotated?
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